About + Resume

About + Resume

Hi!

I’m Terrana Cliff.  I typically work on several projects at once, often with very different roles.  Throughout the week, I might animate for a video game, design a physical product, promote my comic.. and then manage a roleplaying forum in my free time.

When not busy creating, I go for walks, watch cartoons, and play games.  “Games” can include PC games, mobile games, board games, card games, and pen-and-paper RPGs. I just like games.

 

Resume

Versatile – Creative – Storytelling – Problem-Solving

Current Work:

Nova Heartbeat (Dec 2013-Current)
Product: Spirit Siege, a card-collecting, real-time strategy game for mobile.
My Work: 2D FX Animation, Particle Animation, UI Design
Team: Startup, 6-10 people
Story: Our Kickstarter launched during PAX, and I demoed Spirit Siege at the booth.  It was a blast to watch so many new players try our game!

Nwain (2012-Current)
Product:  Nwain, an animated webcomic.
My Work: Writing, concept art, animation, environment art, web design, etc.
Team: Myself, plus beta readers
Story: I started from scratch to create a new format for animation in comics.

Slidewinder (2013-Current)
Product: Slidewinder Ring, an accessory for guitar.
My Work: Product design, logo design, advertising images
Team: Startup (work from home)
Story: I helped the inventor through the early stages of product development.

Previous work:

McCarthy Piano (Aug 2013)
UI design for prototype educational software in a startup environment.

Nation9 (May-Dec 2012)
Build animated e-books in Unity3D in a startup environment.

Software:

  • 10+ years Photoshop
  • 4 years Unity 3D
  • After Effects
  • Edge Animate
  • Flash
  • HTML5/CSS

Other Skills:

  • UI Design
  • Rapid prototyping
  • Visual Storytelling
  • Animation
  • Digital Painting
  • Writing
  • Listening

Education:

BFA Digital Art & Animation (2013) from Digipen Institute of Technology

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